Carta suelta · Instantáneo
Carga voltaica
Volt Charge · Colección: Nueva Pirexia · #100
Sin stock ahora mismo
Texto de la carta
La Carga voltaica hace 3 puntos de daño a la criatura o jugador objetivo. Prolifera. (Eliges cualquier número de permanentes y/o jugadores con contadores sobre ellos y pones sobre cada uno un contador de un tipo que ya tenga.)
Ofertas
Los miembros de nuestra Comunidad tienen hasta un 10 % de descuento en cartas sueltas. Descubre cómo ser parte de nuestra Comunidad
| Estado | Idioma | Foil | Stock | Precio | Cantidad | Acción |
|---|---|---|---|---|---|---|
| NM | 0 | 0,35 € | - | |||
| NM | 0 | 0,35 € | - | |||
| NM | ★ | 0 | 1,95 € | - | ||
| NM | ★ | 0 | 1,95 € | - |
Ofertas de la comunidad
Ahora nadie de la comunidad la tiene para cambio ni a la venta.
- [2023-02-04] If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
- [2023-02-04] To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
- [2023-02-04] You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
- [2023-02-04] If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
- [2023-02-04] An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
- [2023-02-04] Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
- [2011-06-01] If the permanent or player is an illegal target when Volt Charge tries to resolve, it won't resolve and none of its effects will happen. You won't proliferate.
Volt Charge
Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
- Nº de coleccionista
- 100
- Artista
- Jana Schirmer & Johannes Voss
- Colección
- Nueva Pirexia
- Color
- Rojo
- Conjunto
- NPH
- Coste de maná
- Coste de maná convertido
- 3
- Formatos legales
- Brawl, Commander, Competitivebrawl, Duel, Gladiator, Historic, Legacy, Modern, Oathbreaker, Pauper, Paupercommander, Penny, Pioneer, Predh, Timeless, Tlr, Vintage
- Identidad de color
- Rojo
- Maná
- Rojo
- Marca de agua
- Phyrexian
- Multiverso
- Magic: The Gathering
- Palabra clave
- Proliferar
- Rareza
- Común
- Tipo de carta básica
- Instantáneo
- Tratamiento
- Normal
- CommanderLegal
- StandardNo legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernNo legal
- HistoricLegal
- TimelessLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- Gigante de dos cabezas (Commander)Legal
- PreDHLegal
- BrawlLegal
- Standard BrawlNo legal
- OathbreakerLegal
Listas oficiales de prohibidas y restringidas actualizadas el 4/11/2026.
Otras ediciones de esta carta 1
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