Talento: recolección

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Texto de la carta

(Gana un nivel como un conjuro para agregar su habilidad.)
Siempre que una o más criaturas que controlas mueran, crea una ficha de Comida. Esta habilidad solo se dispara una vez por turno.
{1}{B}: Nivel 2
//Level_2//
Siempre que sacrifiques un permanente, el jugador objetivo muele dos cartas.
{2}{B}: Nivel 3
//Level_3//
Al comienzo de tu paso final, puedes sacrificar tres otros permanentes que no sean tierra. Si lo haces, regresa una carta de criatura de tu cementerio al campo de batalla con un contador de consumación sobre ella.

Ofertas
Estado Idioma Foil Stock Precio Cantidad Acción Playset
Near Mint Inglés 0 1,95 
- Agotado
Near Mint Español 0 1,95 
- Agotado
Near Mint Inglés 0 1,95 
- Agotado
Near Mint Español 0 1,95 
- Agotado
Texto oficial (Oracle)

Scavenger's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever one or more creatures you control die, create a Food token. This ability triggers only once each turn.
{1}{B}: Level 2
Whenever you sacrifice a permanent, target player mills two cards.
{2}{B}: Level 3
At the beginning of your end step, you may sacrifice three other nonland permanents. If you do, return a creature card from your graveyard to the battlefield with a finality counter on it.

Reglamento oficial (Oracle)
  • [2024-11-08] Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
  • [2024-11-08] You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
  • [2024-11-08] Whatever you do, don't eat the delicious cards.
  • [2024-07-26] The creature card you return from your graveyard with Scavenger's Talent's level 3 class ability may be one of the nonland permanents you sacrificed.
  • [2024-07-26] Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
  • [2024-07-26] Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
  • [2024-07-26] Gaining a level won't remove abilities that a Class had at a previous level.
  • [2024-07-26] Gaining a level is a normal activated ability. It uses the stack and can be responded to.
  • [2024-07-26] You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
  • [2024-07-26] There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
  • [2024-07-26] If you sacrifice a permanent as part of casting a spell or activating an ability, Scavenger's Talent's level 2 class ability will resolve before that spell or ability.
  • [2024-07-26] Scavenger's Talent's level 2 class ability will trigger when you sacrifice it. If you sacrifice other permanents at the same time, it triggers for them as well.
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