Sargento de armas

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Texto de la carta

Estímulo {2}{W}. (Puedes pagar {2}{W} adicionales al lanzar este hechizo.)
Cuando el Sargento de armas entre al campo de batalla, si fue estimulado, crea dos fichas de criatura Soldado blancas 1/1.

Ofertas
Estado Idioma Foil Stock Precio Cantidad Acción Playset
Near Mint Inglés 0 0,15 
- Agotado
Near Mint Español 0 0,15 
- Agotado
Near Mint Inglés 0 0,35 
- Agotado
Near Mint Español 0 0,35 
- Agotado
Texto oficial (Oracle)

Sergeant-at-Arms
Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)
When this creature enters, if it was kicked, create two 1/1 white Soldier creature tokens.

Reglamento oficial (Oracle)
  • [2024-11-08] If a spell's kicker cost was paid, the spell is "kicked."
  • [2024-11-08] The kicker ability doesn't let you pay a kicker cost more than once.
  • [2024-11-08] If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • [2024-11-08] If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • [2024-11-08] If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • [2024-11-08] To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
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