Maldición de las sanguijuelas // Acechador sanguijuela

Texto de la carta

Maldición de las sanguijuelas
Encantar jugador.
En cuanto este permanente se transforme en la Maldición de las sanguijuelas, anéxalo a un jugador.
Al comienzo del mantenimiento del jugador encantado, pierde 1 vida y tú ganas 1 vida.
Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.)

Acechador sanguijuela
Vínculo vital.
Nocturno. (Si un jugador lanza al menos dos hechizos durante su propio turno, se hace de día al turno siguiente.)

Ofertas
Estado Idioma Foil Stock Precio Cantidad Acción Playset
Near Mint Inglés 0 0,95 
- Agotado
Near Mint Inglés 0 0,95 
- Agotado
Texto oficial (Oracle)

Curse of Leeches // Leeching Lurker
Curse of Leeches
Enchant player
As this permanent transforms into Curse of Leeches, attach it to a player.
At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Leeching Lurker
Lifelink
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Reglamento oficial (Oracle)
  • [2021-09-24] If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
  • [2021-09-24] Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
  • [2021-09-24] If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
  • [2021-09-24] After Curse of Leeches transforms into Leeching Lurker, it will become unattached from the player it's attached to as a state-based action.
  • [2021-09-24] If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
  • [2021-09-24] Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
  • [2021-09-24] If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
  • [2021-09-24] If you cast Curse of Leeches while it is night, you must still choose a target player, and that player must be a legal target as Curse of Leeches resolves. It enters the battlefield transformed and is not attached to that player.
  • [2021-09-24] Attaching Curse of Leeches as it transforms doesn't target a player, so it can be attached to a player with hexproof this way.
  • [2021-09-24] Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.
  • [2021-09-24] Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
  • [2021-09-24] If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
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