Esfinge adivina

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Texto de la carta

Vuela.
Descartar una carta: La Esfinge adivina gana la habilidad de antimaleficio hasta el final del turno. Gírala.
Siempre que la Esfinge adivina ataque, adivina 3. (Mira las tres primeras cartas de tu biblioteca, luego pon cualquier número de ellas en el fondo de tu biblioteca y el resto en la parte superior en cualquier orden.)

Ofertas
Estado Idioma Foil Stock Precio Cantidad Acción Playset
Near Mint Inglés 0 0,95 
- Agotado
Near Mint Español 0 0,95 
- Agotado
Near Mint Inglés 0 0,95 
- Agotado
Near Mint Español 0 0,95 
- Agotado
Texto oficial (Oracle)

Prognostic Sphinx
Flying
Discard a card: This creature gains hexproof until end of turn. Tap it.
Whenever this creature attacks, scry 3.

Reglamento oficial (Oracle)
  • [2013-09-15] You can activate Prognostic Sphinx's ability even if it's already tapped.
  • [2013-09-15] When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom.
  • [2013-09-15] You choose how to order cards returned to your library after scrying no matter where you put them.
  • [2013-09-15] You perform the actions stated on a card in sequence. For some spells and abilities, that means you'll scry last. For others, that means you'll scry and then perform other actions.
  • [2013-09-15] Scry appears on some spells and abilities with one or more targets. If all of the spell or ability's targets are illegal when it tries to resolve, it won't resolve and none of its effects will happen. You won't scry.
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