Coloso de Akros

Colección:

Texto de la carta

Defensor, indestructible.
{10}: Monstruosidad 10. (Si esta criatura no es monstruosa, pon diez contadores +1/+1 sobre ella y se convierte en monstruosa.)
Mientras el Coloso de Akros sea monstruoso, tiene la habilidad de arrollar y puede atacar como si no tuviera la habilidad de defensor.

Ofertas
Estado Idioma Foil Stock Precio Cantidad Acción Playset
Near Mint Inglés 0 1,95 
- Agotado
Near Mint Español 0 1,95 
- Agotado
Near Mint Inglés 0 2,95 
- Agotado
Near Mint Español 0 2,95 
- Agotado
Texto oficial (Oracle)

Colossus of Akros
Defender, indestructible
{10}: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)
As long as this creature is monstrous, it has trample and can attack as though it didn't have defender.

Reglamento oficial (Oracle)
  • [2013-09-15] Colossus of Akros doesn't lose defender when it's monstrous. It's just able to attack.
  • [2013-09-15] Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
  • [2013-09-15] Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
  • [2013-09-15] An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.
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