Armadura de asalto

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Texto de la carta

La criatura equipada obtiene +2/+2, tiene la habilidad de prisa, no puede atacarte a ti o a los planeswalkers que controlas y no puede ser sacrificada.
Al comienzo del mantenimiento de cada oponente, puedes hacer que ese jugador gane el control de la criatura equipada hasta el final del turno. Si lo haces, enderézala.
Equipar {3}.

Ofertas
Estado Idioma Foil Stock Precio Cantidad Acción Playset
Near Mint Inglés 0 0,35 
- Agotado
Near Mint Inglés 0 0,95 
- Agotado
Texto oficial (Oracle)

Assault Suit
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip {3}

Reglamento oficial (Oracle)
  • [2014-11-07] The equipped creature can't be sacrificed for any reason. If an effect instructs you to sacrifice it, you can't and it remains on the battlefield. You also can't sacrifice it to pay a cost that requires you to sacrifice a creature.
  • [2014-11-07] If an effect instructs you to sacrifice a creature, and you control any creatures other than the creature equipped with Assault Suit, you must sacrifice one of them. You can't try to sacrifice the equipped creature, fail, and therefore ignore the effect.
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