Agente de la traición

Texto de la carta

Cuando el Agente de la traición entre al campo de batalla, gana el control del permanente objetivo.
Al comienzo de tu paso final, si controlas tres o más permanentes de los que no eres propietario, roba tres cartas.

Ofertas
Estado Idioma Foil Stock Precio Cantidad Acción Playset
Near Mint Inglés 0 6,95 
- Agotado
Near Mint Español 0 6,95 
- Agotado
Near Mint Inglés 0 9,95 
- Agotado
Near Mint Español 0 9,95 
- Agotado
Texto oficial (Oracle)

Agent of Treachery
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

Reglamento oficial (Oracle)
  • [2019-07-12] If you don't control three permanents you don't own as your end step begins, Agent of Treachery's last ability doesn't trigger. If you no longer control three permanents you don't own as it resolves, you won't draw three cards. Those don't have to be the same three permanents each time.
  • [2019-07-12] Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it. Gaining control of an Aura or Equipment doesn't change what it's currently attached to.
  • [2019-07-12] Agent of Treachery's effect lasts indefinitely. It doesn't wear off during the cleanup step, and it doesn't expire if Agent of Treachery leaves the battlefield. In a multiplayer game, it does expire if you leave the game.
  • [2019-07-12] A token's owner is the player who created it.
  • [2019-07-12] If you gain control of a permanent "until end of turn," that effect will wear off during the cleanup step, after the end step. You'll control that permanent while considering Agent of Treachery's last ability.
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