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Carta suelta · Criatura

Sygg, degollador del río

Sygg, River Cutthroat · Colección: Páramo sombrío · #176

Sin stock ahora mismo

Texto de la carta

Al final del turno, si un oponente perdió 3 o más vidas este turno, puedes robar una carta. (El daño causa pérdida de vida.)

Ofertas

Los miembros de nuestra Comunidad tienen hasta un 10 % de descuento en cartas sueltas. No basta con registrarse. Descubre cómo se entra

Estado Idioma Foil Stock Precio Cantidad Acción
NM 0 9,95 € -
Avísame
NM 0 9,95 € -
Avísame
NM ★ 0 74,95 € -
Avísame
NM ★ 0 74,95 € -
Avísame

Ofertas de la comunidad

Ahora nadie de la comunidad la tiene para cambio ni a la venta.

  • [2008-05-01] As the end step begins, Sygg’s ability checks whether a player who is currently your opponent, or a player who was your opponent at the time they left the game, has lost 3 or more life over the course of the turn. If so, the ability will trigger. If not, it won’t.
  • [2008-05-01] It doesn’t matter how the opponent lost life or who caused it, as long as the total loss of life is 3 or more.
  • [2008-05-01] Sygg’s ability checks only whether life was lost. It doesn’t care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with — but Sygg’s ability will trigger anyway.
  • [2008-05-01] You don’t specify an opponent when the ability triggers. If multiple opponents have lost 3 or more life over the course of the turn, the ability will trigger only once.
  • [2008-05-01] Sygg’s ability will trigger even if Sygg wasn’t on the battlefield at the time some or all of the life was lost.
  • [2008-05-01] Sygg’s ability checks to see if it triggers at the end of every turn. It doesn’t have to be your turn, and it doesn’t have to be the turn of the opponent that lost life.