Ermitaño de Parlaloma // Lobo solitario de Parlaloma

Texto de la carta

Ermitaño de Parlaloma
Siempre que un oponente lance un hechizo durante tu turno, roba una carta.
Al comienzo de cada mantenimiento, si no se lanzaron hechizos en el último turno, transforma al Ermitaño de Parlaloma.

Lobo solitario de Parlaloma
Siempre que un oponente lance un hechizo durante tu turno, roba dos cartas.
Al comienzo de cada mantenimiento, si un jugador lanzó dos o más hechizos en el último turno, transforma al Lobo solitario de Parlaloma.

Ofertas
Estado Idioma Foil Stock Precio Cantidad Acción Playset
Near Mint Inglés 0 0,35 
- Agotado
Near Mint Español 0 0,35 
- Agotado
Near Mint Inglés 0 2,95 
- Agotado
Near Mint Español 0 2,95 
- Agotado
Texto oficial (Oracle)

Hermit of the Natterknolls // Lone Wolf of the Natterknolls
Hermit of the Natterknolls
Whenever an opponent casts a spell during your turn, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Lone Wolf of the Natterknolls
Whenever an opponent casts a spell during your turn, draw two cards.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Reglamento oficial (Oracle)
  • [2016-04-08] The first ability of Hermit of the Natterknolls will resolve even if the spell your opponent casts is countered.
  • [2016-04-08] You may cast spells or activate abilities after the first ability of Hermit of the Natterknolls has resolved but before the spell that caused it to trigger has resolved.
  • [2016-04-08] The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
  • [2016-04-08] The first ability of Lone Wolf of the Natterknolls will resolve even if the spell your opponent casts is countered.
  • [2016-04-08] You may cast spells or activate abilities after the first ability of Lone Wolf of the Natterknolls has resolved but before the spell that caused it to trigger has resolved.
  • [2016-04-08] To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
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