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Carta suelta · Criatura

Experimento uno

Experiment One · Colección: Rávnica remasterizada · #346

Sin stock ahora mismo

Texto de la carta

Evolucionar.
Remover dos contadores +1/+1 del Experimento uno: Regenera el Experimento uno.

Ofertas

Los miembros de nuestra Comunidad tienen hasta un 10 % de descuento en cartas sueltas. Descubre cómo ser parte de nuestra Comunidad

Estado Idioma Foil Stock Precio Cantidad Acción
NM 0 0,35 € -
Avísame
NM 0 0,35 € -
Avísame
NM ★ 0 0,95 € -
Avísame
NM ★ 0 0,95 € -
Avísame

Ofertas de la comunidad

Ahora nadie de la comunidad la tiene para cambio ni a la venta.

  • [2024-01-12] Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to Experiment One may become lethal if you remove +1/+1 counters from it during that turn. In this case, it dies before the activated ability that would regenerate it resolves.
  • [2013-04-15] Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.
  • [2013-04-15] If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
  • [2013-04-15] When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
  • [2013-04-15] If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
  • [2013-04-15] When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.
  • [2013-04-15] If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.

Otras ediciones de esta carta 4

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