Hidroman, felón fluido

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Texto de la carta

Siempre que lances un hechizo azul, si Hidroman es una criatura, obtiene +1/+1 hasta el final del turno.
Al comienzo de tu paso final, endereza a Hidroman. Hasta tu próximo turno, se convierte en una tierra y gana "{T}: Agrega {U}". (No es una criatura durante ese periodo de tiempo.)

Ofertas
Estado Idioma Foil Stock Precio Cantidad Acción Playset
Near Mint Inglés 0 0,95 
- Agotado
Near Mint Inglés 0 1,95 
- Agotado
Texto oficial (Oracle)

Hydro-Man, Fluid Felon
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}." (He's not a creature during that time.)

Reglamento oficial (Oracle)
  • [2025-09-19] The effect of Hydro-Man's last ability ends as your turn begins. There is no opportunity to tap Hydro-Man for {U} once your turn has started.
  • [2025-09-19] After the triggered ability resolves during your end step, however, you may tap him for {U}, even if he entered the battlefield this turn.
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