La masacre de Cielosangriento

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(En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de III.)
I — Crea una ficha de criatura Berserker Demonio roja 2/3 con la habilidad de amenaza.
II — Siempre que un Berserker ataque este turno, robas una carta y pierdes 1 vida.
III — Agrega {R} por cada Berserker que controlas. Hasta el final del turno, no pierdes ese maná en cuanto terminan los pasos y las fases.

Ofertas
Estado Idioma Foil Stock Precio Cantidad Acción Playset
Near Mint Inglés 0 0,95 
- Agotado
Near Mint Español 0 0,95 
- Agotado
Near Mint Inglés 0 0,95 
- Agotado
Near Mint Español 0 0,95 
- Agotado
Texto oficial (Oracle)

The Bloodsky Massacre
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 2/3 red Demon Berserker creature token with menace.
II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life.
III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.

Reglamento oficial (Oracle)
  • [2021-02-05] The chapter III ability isn’t a mana ability. It uses the stack and can be responded to. Use the number of Berserkers you control as the ability resolves to determine how much {R} to add.
  • [2021-02-05] As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
  • [2021-02-05] Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
  • [2021-02-05] A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
  • [2021-02-05] Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
  • [2021-02-05] If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
  • [2021-02-05] Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
  • [2021-02-05] Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
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