Midgar, la ciudad del mako // Asalto al reactor

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Texto de la carta

Midgar, la ciudad del mako
Esta tierra entra girada.
{T}: Agrega {B}.

Asalto al reactor
Puedes sacrificar un artefacto o criatura. Si lo haces, roba dos cartas.

Texto oficial (Oracle)

Midgar, City of Mako // Reactor Raid
Midgar, City of Mako
This land enters tapped.
{T}: Add {B}.

Reactor Raid
You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)

Ofertas
Estado Idioma Stock Precio Cant. Acción
Near Mint Inglés 0 ud. 4,95 
- Agotado
Near Mint Español 0 ud. 4,95 
- Agotado
Near Mint Inglés 0 ud. 6,95 
- Agotado
Near Mint Español 0 ud. 6,95 
- Agotado
Reglamento oficial (Oracle)
  • [2025-06-06] An adventurer card uses only its non-Adventure characteristics in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Jidoor, Aristocratic Capital is a colorless Town land card whose mana value is 0. It can't be the target of Sorceress's Schemes, which reads in part "Return target instant or sorcery card from your graveyard or exiled card with flashback you own to your hand."
  • [2025-06-06] If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may play it using its primary characteristics. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to play that card from exile later.
  • [2025-06-06] If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to play the copy as a permanent.
  • [2025-06-06] If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to play it with its primary characteristics.
  • [2025-06-06] An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
  • [2025-06-06] If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
  • [2025-06-06] When playing a card as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The resulting spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
  • [2025-06-06] You must still follow any timing restrictions and permissions for the card you play from exile. In the case of any of the five lands in this release, you'll be able to play it only during your main phase while the stack is empty and only if you have an available land play remaining.
  • [2025-06-06] If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.
  • [2025-06-06] If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Traveling Chocobo ("You may play lands and cast Bird spells from the top of your library.") and Jidoor, Aristocratic Capital is on top of your library, you can play Jidoor, Aristocratic Capital, but you can't cast Overture.
  • [2025-06-06] Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
  • [2025-06-06] Town is a land type with no special meaning. It doesn't grant the land any intrinsic abilities. Other cards may care about which lands are Towns.
  • [2025-06-06] If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
Reimpresiones

Descripción

Midgar, City of Mako // Reactor Raid
Midgar, City of Mako
This land enters tapped.
{T}: Add {B}.

Reactor Raid
You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)

Información adicional

Estado

Light Played, Mint, Near Mint, Excellent, Good, Played, Poor

Foil

Foil tradicional, No foil

Idioma

Alemán, Español, Francés, Inglés, Italiano, Japonés

Colección

Conjunto

FIN

Rareza

Maná

Coste de maná

Coste de maná convertido

Color

Incoloro

Identidad de color

Tipo de carta básica

,

Subtipo de carta básica

,

Artista

Tratamiento

Formatos legales

Alchemy, Brawl, Commander, Competitivebrawl, Duel, Future, Gladiator, Historic, Legacy, Modern, Oathbreaker, Penny, Pioneer, Standard, Standardbrawl, Timeless, Tlr, Vintage

Multiverso

Más allá del Multiverso

Flavor text

Es un triunfo de la tecnología y testimonio del potencial humano.

Frame

2015

Borde

Sin borde

Fecha de lanzamiento

13/06/2025

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