Flash
When this Equipment enters, attach it to target creature you control. That creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Equipped creature gets +1/+2.
Equip
| Estado | Idioma | Foil | Stock | Precio | Cantidad | Acción | Playset |
|---|---|---|---|---|---|---|---|
| Near Mint | Inglés | 5 | 0,35 € | ||||
| Near Mint | Español | 12 | 0,35 € | ||||
| Near Mint | Inglés | ★ | 1 | 0,35 € | |||
| Near Mint | Español | ★ | 0 | 0,35 € |
Illvoi Light Jammer
Flash
When this Equipment enters, attach it to target creature you control. That creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Equipped creature gets +1/+2.
Equip
No hay rulings oficiales registradas para esta carta.