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Texto de la carta

Este hechizo no puede ser contrarrestado. (Esto incluye la habilidad de rebatir.)
Gira hasta dos criaturas objetivo y pon un contador de aturdimiento sobre cada una de ellas. Investiga. (Si un permanente con un contador de aturdimiento fuera a enderezarse, en vez de eso, remueve uno de esos contadores de él.)

Ofertas
Estado Idioma Foil Stock Precio Cantidad Acción Playset
Near Mint Inglés 22 0,15 
Near Mint Inglés 0 0,15 
- Agotado
Near Mint Español 15 0,15 
Near Mint Español 0 0,15 
- Agotado
Texto oficial (Oracle)

Out Cold
This spell can't be countered. (This includes by the ward ability.)
Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Reglamento oficial (Oracle)
  • [2024-02-02] If you target a creature with ward, you may still pay the ward cost, but Out Cold won't be countered even if you don't.
  • [2024-02-02] You don't have to choose any targets for Out Cold. However, if you do, and all of those creatures are illegal targets at the time Out Cold tries to resolve, it won't resolve and none of its effects will happen. You won't investigate.
  • [2024-02-02] Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
  • [2024-02-02] If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
  • [2024-02-02] You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
  • [2024-02-02] Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.
  • [2024-02-02] Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.
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