Mascota del distrito

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Texto de la carta

Esta criatura entra con un contador +1/+1 sobre ella.
{1}{G}, remover dos contadores +1/+1 de esta criatura: Destruye el artefacto objetivo.
Siempre que esta criatura ataque mientras está ensillada, pon un contador +1/+1 sobre ella.
Ensillar 1.

Ofertas
Estado Idioma Foil Stock Precio Cantidad Acción Playset
Near Mint Inglés 0 0,95 
- Agotado
Near Mint Español 2 0,95 
Near Mint Inglés 0 0,95 
- Agotado
Near Mint Español 0 0,95 
- Agotado
Texto oficial (Oracle)

District Mascot
This creature enters with a +1/+1 counter on it.
{1}{G}, Remove two +1/+1 counters from this creature: Destroy target artifact.
Whenever this creature attacks while saddled, put a +1/+1 counter on it.
Saddle 1

Reglamento oficial (Oracle)
  • [2025-02-07] “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”
  • [2025-02-07] “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.
  • [2025-02-07] Creatures with saddle can attack or block as normal even if they aren’t saddled.
  • [2025-02-07] If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.
  • [2025-02-07] You may activate a permanent’s saddle ability even if that permanent is already saddled.
  • [2025-02-07] An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.
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