Colonia de escúrrid
Scurrid Colony
Colección: Strixhaven: Academia de Magos · #142
Texto de la carta
Alcance.
La Colonia de escúrrid obtiene +2/+2 mientras controles ocho o más tierras.
La Colonia de escúrrid obtiene +2/+2 mientras controles ocho o más tierras.
Ofertas
| Estado | Idioma | Foil | Stock | Precio | Cantidad | Acción | Playset |
|---|---|---|---|---|---|---|---|
| Near Mint | Inglés | 0 | 0,15 € | - | |||
| Near Mint | Español | 0 | 0,15 € | - | |||
| Near Mint | Inglés | ★ | 0 | 0,15 € | - | ||
| Near Mint | Español | ★ | 0 | 0,15 € | - |
- [2021-04-16] Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to Scurrid Colony may become lethal if the number of lands you control falls below eight.
- [2021-04-16] If the number of lands you control falls below eight, Scurrid Colony loses the +2/+2 bonus. This may cause it to die to damage that is already marked on it.
Scurrid Colony
Reach
This creature gets +2/+2 as long as you control eight or more lands.
This creature gets +2/+2 as long as you control eight or more lands.
- Nº de coleccionista
- 142
- Artista
- Lars Grant-West
- Colección
- Strixhaven: Academia de Magos
- Color
- Verde
- Conjunto
- STX
- Coste de maná
- Coste de maná convertido
- 2
- Formatos legales
- Brawl, Commander, Competitivebrawl, Duel, Gladiator, Historic, Legacy, Modern, Oathbreaker, Pauper, Paupercommander, Pioneer, Timeless, Tlr, Vintage
- Fuerza
- 2
- Identidad de color
- Verde
- Maná
- Verde
- Multiverso
- Magic: The Gathering
- Palabra clave
- Alcance
- Rareza
- Común
- Raza
- Ardilla
- Resistencia
- 2
- Tipo de carta básica
- Criatura
- Tratamiento
- Normal