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Carta suelta · Criatura

Tragapensamientos

Thought Gorger · Colección: Levantamiento de los Eldrazi · #129

Sin stock ahora mismo

Texto de la carta

Arrolla.
Cuando el Tragapensamientos entre al campo de batalla, pon un contador +1/+1 sobre él por cada carta en tu mano. Si lo haces, descarta tu mano.
Cuando el Tragapensamientos deje el campo de batalla, roba una carta por cada contador +1/+1 sobre él.

Ofertas

Los miembros de nuestra Comunidad tienen hasta un 10 % de descuento en cartas sueltas. Descubre cómo ser parte de nuestra Comunidad

Estado Idioma Foil Stock Precio Cantidad Acción
NM 0 0,95 € -
Avísame
NM 0 0,95 € -
Avísame
NM ★ 0 1,95 € -
Avísame
NM ★ 0 1,95 € -
Avísame

Ofertas de la comunidad

Ahora nadie de la comunidad la tiene para cambio ni a la venta.

  • [2010-06-15] As Thought Gorger's first ability resolves, putting a +1/+1 counter on it for each card in your hand is mandatory. The effect says "if you do" because performing that action might be impossible. If Thought Gorger has left the battlefield by the time the ability resolves, you can't put any +1/+1 counters on it, so you won't discard your hand.
  • [2010-06-15] When Thought Gorger's second ability resolves, its last existence on the battlefield is checked to see how many +1/+1 counters it had on it. All of them are counted, not just the ones put on it by its "enters" ability.
  • [2010-06-15] Once an ability starts to resolve, it's too late to respond to it. For example, you can't count a card in your hand while determining how many +1/+1 counters Thought Gorger gets and then cast it in response. If a card is counted, it'll be discarded.

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