Caso del jardín destrozado

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Texto de la carta

Cuando este Caso entre al campo de batalla, distribuye dos contadores +1/+1 entre una o dos criaturas objetivo que controlas.
Resolver — Las criaturas que controlas tienen una fuerza total de 8 o más. (Si el Caso no está resuelto, resuélvelo al comienzo de tu paso final.)
Resuelto — Siempre que ataques, pon un contador +1/+1 sobre la criatura atacante objetivo. Gana la habilidad de arrollar hasta el final del turno.

Texto oficial (Oracle)

Case of the Trampled Garden
When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.
To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

Ofertas
Estado Idioma Stock Precio Cant. Acción
Near Mint Inglés 0 ud. 0,35 
- Agotado
Near Mint Inglés 0 ud. 0,35 
- Agotado
Reglamento oficial (Oracle)
  • [2024-02-02] Each Case has two special keyword abilities: to solve and solved.
  • [2024-02-02] "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."
  • [2024-02-02] The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."
  • [2024-02-02] "Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."
  • [2024-02-02] "Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost {1} less to cast."
  • [2024-02-02] "To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.
  • [2024-02-02] Once a Case becomes solved, it stays solved until it leaves the battlefield.
  • [2024-02-02] Cases don't lose their other abilities when they become solved.
  • [2024-02-02] Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.
Reimpresiones

Descripción

Case of the Trampled Garden
When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.
To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

Información adicional

Estado

Light Played, Mint, Near Mint, Excellent, Good, Played, Poor

Foil

Foil tradicional, No foil

Idioma

Inglés

Colección

Conjunto

MKM

Rareza

Maná

Coste de maná

Coste de maná convertido

Color

Verde

Identidad de color

Tipo de carta básica

Subtipo de carta básica

Palabra clave

Artista

Tratamiento

Formatos legales

Brawl, Commander, Competitivebrawl, Duel, Future, Gladiator, Historic, Legacy, Modern, Oathbreaker, Pioneer, Standard, Standardbrawl, Timeless, Tlr, Vintage

Multiverso

Magic: The Gathering

Gatherer id

646713

Frame

2015

Borde

Negro

Fecha de lanzamiento

09/02/2024

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